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mae "nightmare eyes" borowski diorama

Second assignment for Futuregames GA. Instructions were make a diorama with:
A hero asset
Supporting prop
Several different materials on the hero asset
PBR workflow
One animation
One interactable feature
A VFX
And a platform to stand on

Video from Game-mode in Unity

Model in Maya

Model in Maya

UV mapping, unwrapping and assigning base colours to the model

UV mapping, unwrapping and assigning base colours to the model

assigning the materials to the parts of the model using masking

assigning the materials to the parts of the model using masking

animating the ear to wiggle

animating the ear to wiggle

Using Playmaker after importing the models, positioning them and fixing dim lighting and post processing for bloom to make the diorama rotatable with mmb, as well as assigning point lights that glow upon lmb click

Using Playmaker after importing the models, positioning them and fixing dim lighting and post processing for bloom to make the diorama rotatable with mmb, as well as assigning point lights that glow upon lmb click

Materials have pbr workflow

Materials have pbr workflow

Vfx

Vfx

Close up of the materials with lighting and background in Blender

Close up of the materials with lighting and background in Blender